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AI Insights · Timothy · October 2021

Top 5 io Games on iOS in Australia: Q3 2021 Performance

Discover the performance of the top 5 io games on iOS in Australia during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 io Games on iOS in Australia: Q3 2021 Performance

In the third quarter of 2021, the top 5 io games on iOS in Australia showcased varied performance trends. Here, we delve into the data provided by Sensor Tower to analyze weekly downloads, revenue, and active users for these popular games.

slither.io from Lowtech Studios LLC experienced a fluctuating performance in Q3 2021. Weekly revenue peaked at $46 in late August, while downloads varied, reaching a high of approximately 11.2K in mid-July. Active users saw a mix of increases and decreases, peaking at around 63.6K in late July before declining to 49.8K in mid-September, and then rising again to 56.6K by the end of the quarter.

Hole.io by Voodoo displayed steady revenue growth, peaking at $192 in mid-August. Weekly downloads showed moderate fluctuations, with a high of 8.1K at the end of June, gradually declining to around 4.1K by mid-September. Active users followed a similar trend, peaking at 33.1K in late August before decreasing to 21.6K towards the end of September.

Snake.io - Fun Online Snake by Kooapps maintained a consistent revenue stream, peaking at $189 in late August. Downloads varied throughout the quarter, with a high of 8.7K at the end of June, dipping to around 3.4K in mid-September, and then slightly recovering to 4.5K by the end of the month. Active users showed a general downward trend, from 27K in late June to approximately 17K in early September, with a slight increase to 19.9K by the end of the quarter.

Paper.io 2 also from Voodoo, experienced relatively stable revenue, peaking at $103 in early July. Weekly downloads saw a decline from 8.4K at the end of June to around 3.4K by the end of September. Active users mirrored this trend, starting at 26.2K in late June and decreasing to 15.9K by late September.

State.io - Conquer the World by AI Games FZ had varying performance metrics. Revenue peaked at $138 in late August but saw significant drops in early September. Downloads fluctuated, reaching a high of 4.7K in late August and then dipping to around 1.5K in mid-September before rising to 4.3K by the end of the month. Active users showed growth, peaking at 13.9K in late August and ending the quarter strong at 12.4K.

For more detailed insights into these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021